Graphic

 

Shanghi Score Card
Player:
        
Player:
Goal
Goal
2 - Threes
               
2 - Threes
1 - Three 1-Run
               
1 - Three 1-Run
2 - Runs
               
2 - Runs
3 - Threes
               
3 - Threes
2 - Threes 1-Run
               
2 - Threes 1-Run
1 - Three 2-Runs
               
1 - Three 2-Runs
4 - Threes
               
4 - Threes
3 - Runs
               
3 - Runs

 

Shanghi Score Card
Player:
        
Player:
Goal
Goal
2 - Threes
               
2 - Threes
1 - Three 1-Run
               
1 - Three 1-Run
2 - Runs
               
2 - Runs
3 - Threes
               
3 - Threes
2 - Threes 1-Run
               
2 - Threes 1-Run
1 - Three 2-Runs
               
1 - Three 2-Runs
4 - Threes
               
4 - Threes
3 - Runs
               
3 - Runs

 

Shanghi Score Card
Player:
        
Player:
Goal
Goal
2 - Threes
               
2 - Threes
1 - Three 1-Run
               
1 - Three 1-Run
2 - Runs
               
2 - Runs
3 - Threes
               
3 - Threes
2 - Threes 1-Run
               
2 - Threes 1-Run
1 - Three 2-Runs
               
1 - Three 2-Runs
4 - Threes
               
4 - Threes
3 - Runs
               
3 - Runs

Shanghi

  • The Players:
    3-8, More than eight players gets pretty harry.
  • The Cards:
    2 Decks including jokers (jokers are wild)add an additional deck for each additional pair of people playing.
  • The Deal Deal:
    10 cards each, then turn one up. If it is a joker, bury it and turn another (House Option).
  • The Play:
    THREES - three of a kind: Ace, 2-10, Jack, Queen, King, any suit.
    RUNS - 4-card Straight-flush, 4 (or more) cards in a row in the same suit. Ace can play High or low but not both (King, Ace, 2,3 is not allowed)
    Multiple THREES must be of a different kind. Multiple RUNS must be a different suit.
    You must satisfy the goal for the hand to go down. Once down you can play on your downed cards or on anyone elses that are also down.
    Buying:
    In the middle of some one else's turn, after they have drawn from the new card pile (NOT the discard pile) and before they discard you can buy the discarded card taking it and two extra cards. Only two buys per person per hand. If the person picks up the dicard, it is not possible to buy during their turn. It is legal for a person to buy back the card they just threw away, but they have the lowest priority to get it back.
  • The WIN (for the hand)
    You have to play out and you cannot discard your final card. To end a hand, you must have a playable (or multiple playable) cards in your hand and draw a playable (or one that makes all the cards in your hand playable) to be able to finish the hand. Remember that you can play on anyone's cards who is down on the table, but, you have to be down on the table to do so.
    House Option: Final hand must go all the way out, no going down early (this is brutal :)
  • Scoring
    Any cards in your hand count against you, cards down on the table don't count at all.
    2-8 worth 5 pts each card
    9-K worth 10 pts each card
    Ace worth 15 pts each card
    Joker worth 25 pts each card
    Suit does not matter.
  • The Goals
    2 - Threes (6 cards needed)
    1 - Three 1-Run (7 cards needed)
    2 - Runs (8 cards needed)
    3 - Threes (9 cards needed)
    2 - Threes 1-Run (10 cards needed)
    1 - Three 2-Runs (11 cards needed)
    4 - Threes (12 cards needed)
    3 - Runs (12 cards needed) (yes again)
    House Option: All goals must be completed but any uncompleted goal can be played in any hand.
  • The Scorecard


Shanghi Score Card
Player:
        
Player:
Goal
Goal
2 - Threes
               
2 - Threes
1 - Three
1 - Run
               
1 - Three
1 - Run
2 - Runs
               
2 - Runs
3 - Threes
               
3 - Threes
2 - Threes
1 - Run
               
2 - Threes
1 - Runs
1 - Three
2 - Runs
               
1 - Three
2 - Runs
4 - Threes
               
4 - Threes
3 - Runs
               
3 - Runs
 
Other Wireing

Trailer Connector
4, 5, or 6 Wire Dual Purpose Bulb Systems

Wire Function
Wire Color
Jeep
Chrysler
GM
Right Turn & Brake Light
Green
Brown
Brown
Green
Left Turn & Brake Light
Yellow
Grey w/Black Stripe
Dark Green
Yellow
Tail Lites
Brown
Blue
Black w/Yellow Stripe
Brown
Ground
White
Black & Black
Black
Black
Brake Lights
Use Converter
Blue w/Black Stripe
White
Pink or Light Blue
Backup Lights
Red
Brown
Violet

Light Green

Reference: http://www.etrailer.com/faq/wiring.asp

 

Trailer Connector
6-Wire Single Purpose Bulb Systems

Wire Function
Wire Color
12V (Center Pin)
Black
Electric brakes
Blue
Tail Lites
(index tab)
Brown
Ground
White
Left Turn
Yellow
Right Turn
Green
Reference: http://www.etrailer.com/faq/wiring.asp

Trailer Connector
7-Wire Single Purpose Bulb Systems

Wire Function
Wire Color
12V
Black
Tail Lites
Brown
Left Turn
Yellow
Ground
White
Index
Slot
Electric brakes
Blue
Right Turn
Green
Auxillary
(Center Pin)
Orange
Reference: http://www.etrailer.com/faq/wiring.asp

 

 

Tracker Reference

5VIN - Regulated 5v input. Be sure to connect to REGOUT if you are not using an external 5v voltage regulator.

RXD - Data from GPS or PC. Connect to pin 2 on Null Modem Cable.

AOUT - Audio to Radio.

REGIN - 6.5v to 28v into regulator.

PTT - connect to Push-To-Talk line on radio.

ADC1 - Analog input. Use with Temperature Sensor.

ADC2 - Analog input. Use with Temperature Sensor.

TXD - Data to GPS or PC. Connect to pin 3 on Null Modem Cable.

 

 

Radio, TNC & GPS Pinouts

MFJ Sound Card Radio Interface (1275/1275m)

1275
Header
Jumper
IC729
Jumper
IC706(MkII(G))
Jumper
FT-817 (100D?)
HD1
6
7
7
HD2
7
5
4
HD3
2,3,4,6,7,8
1,2,3,5,7,8
1,2,3,4,7,8
HD4
1
6
5
HD5
5
4
6
HD6
5
4
6
HD7
1
6
5

Trying to build an adapter to use my
MFJ-1275m with my Icom IC-729

8-pin Mic
Function
RJ45 Mic
1
TX (Mic)
6
2
   
3
Up/Down (470 Ohm)
2
4
   
5
PTT
4
6
Ground
5
7
Mic Ground
7
8
RX
3

5-pin DINFunction
1
Transmit Signal
2
Ground
3
PTT
4
Receive Signal
5
(some models)
External Carrier Detect
Some models have a separate connector for Receive Signal (speaker input). For example, Kantronics KPC-1 has an "Aud In" jack.

DB-9Function
1
Transmit Signal
2
External Carrier Detect*
3
PTT
4
N/C
5
Receive Signal
6
Ground
7
N/C
8
N/C
9
Ground


* Also used as RxD for software serial port on KPC3+ v8.3

 

Kenwood TM-D700 & TH-D7 GPS/Computer interface
Radio Shack 274-244 (straight) or 274-298 (right angle) plug
DB-9FDB-9MFunctionAudio Plug (2.5mm)
1
1
DCD
 
2
3
 
Tip
3
2
 
Ring
4
4
   
5
5
Ground
Sleeve
6
6
   
7
7
   
8
8
   
9
9
   
 
Adapter cable to make TNC2
look like a KPC3
DB-9
Function
5-pin DIN
1
Transmit Signal
1
2
External Carrier Detect
5
3
PTT
3
4
N/C
 
5
Receive Signal
4
6
Ground
2
7
N/C
 
8
N/C
 
9
Ground
 

Alinco DR-135T
DB-9 Pinout
DB-9Function
1
SQC squelch signal output.
2
9600 bps data out
3
9600 bps data in
4
1200 bps data out
5
Ground
6
N/C
7
PTT
8
5.0V dc max 50mA output
9
1200 bps data in

 

Adapter cable
KPC3 to DR-135 to TNC2
DB-9
(KPC3)
Function
DB-9f
(DR-135)
5-pin DIN
1
Transmit Signal
9
1
2
External Carrier Detect
 
5
3
PTT
7
3
4
N/C
   
5
Receive Signal
4
4
6
Ground
5
2
7
N/C
   
8
N/C
   
9
Ground
5
 
Yaesu FT-2600M
DB-9 Pinout
DB-9Function
1
SQC squelch signal output.
2
9600 bps data out
3
9600 bps data in
4
1200 bps data out
5
Ground
6
N/C
7
PTT
8
5.0V dc max 50mA output
9
1200 bps data in

 

Adapter cable
KPC3 to FT-2600M to TNC2
DB-9
(KPC3)
Function
DB-9f
(FT-2600M)
5-pin DIN
1
Transmit Signal
9
1
2
External Carrier Detect
 
5
3
PTT
7
3
4
N/C
   
5
Receive Signal
4
4
6
Ground
5
2
7
N/C
   
8
N/C
   
9
Ground
5
 

 

Baofeng TRRS plug
3.5mm TRRS
Color
Function
Tip
Red
Speaker Out
Ring 1
White
Mic in
Ring 2
Brown
PTT
Sleeve
Black
Ground


Argent Data T3 micro TRRS plug
3.5mm TRRS
Function
Tip
Audio Out (to Mic)
Ring 1
PTT
Ring 2
Audio in (from speaker)
Sleeve
Ground

3.5mm
Color
Function
Tip
   
Ring
White
Mic in
Sleeve
Yellow
PTT
2.5mm
Color
Function
Tip
Red
Speaker out
Ring
   
Sleeve
Black
Ground

 

Icom IC-729 8-pin Mic
Mic
Function
 
1
TX (Mic)
 
2
   
3
Up/Down (470 Ohm)
 
4
   
5
PTT
 
6
Ground
 
7
Mic Ground
 
8
RX
 

Icom IC-706 RJ45 Mic
Mic
Function
 
1
8v (10mA)
 
2
Up/Down (470 Ohm)
 
3
AF Out
 
4
PTT
 
5
Ground
 
6
Mic
 
7
Mic Ground
 
8
Squelch
 

 

Details on the MiniDIN 6-pin "DATA" connector by Stephen H. Smith WA8LMF

Normal mini-DIN6 connections
pin function

1 data
2 (reserved)
3 gnd
4 +5v
5 clock
6 (reserved)

Kenwood PG-5A to KPC-3

 Mini-DIN6mFunctionDB9m
Brown
1
Mic
1
Red
2
Mic Gnd
6
Orange
3
PTT
3
Yellow
4
9600
 
Green
5
1200
5
Blue
6
Sql
 

Argent Data mini-DIN6 to KPC-3

 Mini-DIN6mFunctionDB9m
Grey
1
Mic
1
Brown
2
Mic Gnd
6
Green
3
PTT
3
Blue
4
9600
 
Red
5
1200
5
Yellow
6
Sql
 
Only connect the Sql line if you know you need it. otherwise it may cause delays in packet transmission.

Argent Data mini-DIN6 to TNC-2

 Mini-DIN6mFunction5-pin DIN
Grey
1
Mic
1
Brown
2
Mic Gnd
2
Green
3
PTT
3
Blue
4
9600
 
Red
5
1200
4
Yellow
6
Sql
5
Only connect the Sql line if you know you need it. otherwise it may cause delays in packet transmission.

Adapter for Holux GPS PS2 to Opentracker

 Mini-DIN6mFunctionDB9f
Grey
1
DGPS In
 
Brown
2
Data to GPS
3
Green
3
Ground
5
Blue
4
Data from GPS
2
Red
5
N/C
 
Yellow
6
+5VDC
4


Version 2.3.2-GSW2-2.05.024-C1Prod1.1
System Clock: 12.277MHz

 

Adapter for Deluo GPS PS2 to Opentracker

 Mini-DIN6mFunctionDB9f
Grey
1
Ground
5
Brown
2
Vext
4
Green
3
Data to GPS
3
Blue
4
N/C
 
Red
5
PPS
 
Yellow
6
Data from GPS
2

From deluo.com page.

GPS 18 LVC pinouts

 DB9mFunctionDB9f
Yellow
1
N/C
 
White
2
Data to GPS
3
Green
3
Data from GPS
2
Red
 
Vext
4
Black
5
Ground
5

Maxon to KPC3 (OT, TT)

FunctionDB9fColorDB9m
Function
Data in
1
White
1
Audio out
Data out
2
Green
5
Audio in
PTT
3
Yellow
3
PTT
Ground
4
Black
6
Ground
Vcc
5
Red
7
Vin

 

RS-232

DB-9M Function
1
DCD
Data Carrier Detect
2
RD
Receive Data
3
SD
Transmit Data
4
DTR
Data Terminal Ready
5
SG
Signal Ground
6
DSR
Data Set Ready
7
RTS
Request toSend
8
CTS
Clear to Send
9
RI
Ring Indicator

Holux GPS to D7 (D700) with 5VDC to GPS
Adapter Board

Connector cable
Maxon to OT+ (OT2, KPC3, etc.)
(Pins 7, 8, and 9 on the radio are for SD models not DM models)
Function
DB-9m
Maxon
DB-9
(OT+)
Function
Volume Control
9
 
N/C
Chanel Select
8
 
N/C
Power +11.5v
7
 
N/C
Carrier Detect
6
 
N/C
Vcc+
5
7
Vcc
Ground
4
6
Ground
PTT
3
3
PTT
Audio Out (Sp)
2
5
Receive Signal
Audio In (Mic)
1
1
Transmit Signal


Pins 4&5 on the radio also have leads to powerpoles so that power can be provided to the radio and OT+.

Adapter cable
Kenwood HT Mic to T3 micro
3.5mm
Function
Color
TRRS
Tip
     
Ring
<-- Mic Audio
White
Tip
Sleeve
PTT
Yellow
Ring 1
2.5mm
Function
Color
 
Tip
Speaker Audio -->
Red
Ring 2
Ring
     
Sleeve
Ground
Black
Sleeve

 

Adapter cable
Baofeng UV-3R TRRS Mic to T3 micro
UV3R TRRS
Function
Color
T3 Micro TRRS
Tip
Speaker -->
Red
RIng2
Ring 1
<-- Mic Audio
White
Tip
Ring 2
PTT
Brown
Ring 1
Sleeve
Ground
Black
Sleeve